Search
my Twitter
BlogCatalog

Marketing Blogs - BlogCatalog Blog Directory

link to ..

Share/Save/Bookmark this Blog



________________________________________________________________________________________

 

Entries in AR (5)

Thursday
Jun172010

What's exciting right now...

We've been pitching in personal views in the agency, for the question 'what's exciting right now' - related to digital marketing / technology / platforms .... etc.
Some of those coming back from my work mates are 'oh, I didn't know that' for me, which is cool.
So more checking out of some new things for me this weekend :-)

Here are my current 'what's exciting' developments, in no particular order:

1. "Watson, you have control" could just be four very prophetic words for the near future.

Watson is an natural language querying system / artificial intelligence engine created by IBM.
It was recently pitted against humans in the USA Jeopardy! game show. And did really really well.
And then (it's still a baby in AI terms so is learning) also really badly. No doubt that will change soon and the implications for HCI and Search technology will be massive.
Watson challenge here (or embedded below):

 

2. Another fast developing area of Human Computer Interaction is that of interface control. Goodbye Mouse, Hello Hands.

Here's a talk John Underkoffler did at TED earlier this year - now input devices are ... us.
No need for a physical mediating mouse or keyboard. And no need for a touch screen in the future (depending on the environment / context).

 And here's gesture interface at play with the Microsoft Kinect technology and XBox 360 :

3. Augmented Reality

I haven't caught up with what's new with AR in the last few weeks but I did spot this , what looks to be a useful application for Wimbledon.

I also heard that there's an AR app for Glastonbury, though not sure you want to spinning your iphone around in the mud / squashed by thousands of others / stoned out your box / drunk on cider  ... ;-)

http://www.shinyshiny.tv/2010/06/imb_seer_the_wimbledon_app.html

 

Tuesday
Mar232010

AR and Retail .. 

What does Augmented Reality mean for Retail?

I’ve been reading a lot in the last few weeks and months (it’s impossible not to actually) about Augmented Reality and have seen some (very neat) youtube demos of AR in action.  So I was asked last week by our business development team to do a roundup of the technology, and specifically what this could mean for retail businesses.

So below is my take on where it’s at in retail marketing, AR-wise.

What does Augmented Reality mean for Retail?

People have moved past the initial ‘Wow!’ response and are now asking some key questions : can AR be  implemented in a commercial / campaign setting and will it boost sales in the retail space (whether online or bricks and mortar) ?
The answer to both question is yes..

For the purposes of this paper we’ll assume you know what AR is but it may be helpful to have a quick overview, if this is a new area for you.
Augmented Reality is the blending of a view on the real/physical world with elements of that world that are overlaid, enriched (augmented) by computer based animation / imagery.  The full history of AR and current (and ever expanding !) innovations and applications (in all areas of human activity) are covered really well on Wikipedia.

Back to the use of AR in Retail and the question of how powerful will it be in generating consumer engagement, footfall and of course, sales.
It’s pretty straightforward - AR is already here and its impact will increase massively.
Witness the fact the USA’s Retail Innovation and Marketing Conference dedicated a session to this area.

There are of course other, existing digital systems / techniques in place to grab the attention of consumers (outside the store, in the store, on their mobile.. )  But AR (done right) will really engage them. Yes, it has the ‘hook’ factor, as it is novel - but there’s more to it than that.

The psychological (behavior changing) potential of AR was discussed by Matt Trubow of Augmented Experience at a recent AR seminar I attended.
This revolves around the ’endowment effect’ . In essence, the theory (and it is compelling) is that if you get to ‘touch’ and ‘hold’ a product (even if it’s not there in reality!) via AR – you’ll bond with it, see it as ‘yours’, which will move you along the purchase decision route a lot faster.

This ability to drive shoppers quickly past browser mode, to customers, gives AR Its ‘Retail Magic’: (Magic, based on AC Clark’s well known paraphrased quote : ‘technology, when advanced enough, appears just like magic’.). And consumers today expect and delight in ‘Magic’.

So, on to some live (not CGI'd futurology demos) examples of AR used in retail marketing.

Lego have utilised AR well in a retail setting, building on that sense of anticipation and excitement kids have when picking up a box of Lego bricks and visualizing what the final piece will look like.



And the role of the changing room is changing, with AR allowing you to try on a whole range of clothes in-store (via an AR ‘magic mirror) or browse and try-on at home and share with your friends (AR, ecommerce and social media blended)
An example of how this has started to work comes from the Fashionista service :

IKEA have used AR successfully in Germany – away from a store / kiosk setting and onto the mobile platform. This gets around the dilemma (purchase barrier) of ‘will that new sofa look good in my house?’.
To quote IKEA “ The beauty of the IKEA application is the simplicity and strong appeal of the basic challenge: overcome the purchase barrier.”
Background to this (successful) campaign is here.

And AR technology platform Total Immersion (http://www.t-immersion.com/ ) worked with Creative agency SimonandJohn to give Christmas window shopping a real tech update for the Hugo Boss flagship store in Sloane Square.

Ads (the AR markers themselves) ran in a promotion in both Stylist and Shortlist magazines. These were styled as blackjack cards, with the chance to win £250 of Hugo Boss vouchers. 
I think this is a good example of engaging with consumers before they even set foot in to the store itself (if indeed they would have done?).  And ensuring the promotion isn’t ‘trendy’ tech just for the sake of it, but is on Brand and has a strong campaign idea behind it.
There’s a ‘how did that work?’ video that explains the campaign nicely here: ( )

Another example of using mobile AR to show products in a ‘real’ setting (e.g. with you wearing them) before you set foot in a store, is the IWC Watches App that came out at the end of 2009. The app itself is a bit clunky and quite large to download , so you have to be pretty brand-curious even before you use it – but it was an early adopter so that is understandable.
IWC  brand values include innovation , which resonates with their being an early AR adopter.
They have created an iPhone app that allows you to see all the models in the range and also to get some history on the company. But the engaging part of the App is the Try-It function.  Using the Try-It function, iPhone owners can take a picture of their wrist and then see how the various watches look superimposed there.

Here is my hand with a Watch superimposed, which took about 5 seconds to browse the range , choose a watch then ‘try on’ over my wrist.
I'm not a professional hand model, clearly.

More info on the App here :

http://www.watchesonnet.com/luxurywatches/iwc-watches-new-iphone-app/

Tag Heuer have moved this (static image) approach on and are also exploring the potential for AR and just (March 2010) announced their own foray into this space:

The app will be available on the site at the end of March and will allow users to try out products, the different models / styles of watch, at home, in front of their PC using the webcam.

The technology in this case came from Holition, but there are a number of players in the AR marketing providing In-store, On-line (at home)  and mobile applications – all of which can be used by retailers for product demos, try-before-you-buy, store location services etc.

Major tech providers include Layar (http://layar.com/), Total Immersion (http://www.t-immersion.com/) and Metaio (http://www.metaio.com/).
 
This is a short synopsis of what is happening now with AR (specifically how it could help the Retail Industry) , but things are developing so fast that this round-up will be out of date within months (if not weeks!).
Keep yourself updated by reviewing the links (or google your own of course!) and bookmark or follow some of players cited via twitter / Delicious / pearltrees etc.

AR won’t be a universal panacea for a challenging retail landscape but it will be a massive part of any multi-channel marketing strategy the future.

Thursday
Mar182010

AR meetup #3

I went to the 3rd AugmentedManc meetup a couple of evenings ago and it was an informative event again.
Numbers were down - less to do with a dip in AR curiosity and more to do with the football being on at the same time! - but it was well worth attending nonetheless.

Actually my head hurts both from absorbing all the tech/science/design approaches behind AR (and expanded areas - see below) AND the marketing opportunity (if done right) for brands.
I've got some new glasses but sadly they're not Joe90 instant info-assimilation ones.
They may well be AR enabled in the future though (seriously).

Look at the agenda for the evening below and you'll get a sense of where I'm coming from..

 

Demo of the tech at AugmentedManc meetupAudience participation at AugmentedManc meetup.

The overview agenda for the event (And I'm lifting this straight from Matt Trubow's list) was :

Why do people buy things?
What contributes to the ‘decision making’ portion of the purchasing process?
Product bonding and the ‘endowment effect’
AR Marketing Statistics (Real world financial feedback on AR campaigns)
Measuring experience interaction – capturing statistical information
Articulated Naturality
Augmented Reality and PTAM PTAMM Technology
Isis Innovation
QderoPateo and the Ouidoo Platform (I've linked to GigaOm here as this is a great , balanced article imho).
Ambient Intelligence
Microelectromechanical Systems MEMS
Smart Dust, Mobile Technology and Renewable Energy

I've created links to some of the subject areas above..

You can see from the list there was a LOT covered - in fact, if i was being critical (constructively) I'd say that each area could have an evening devoted to it. But what was good was that this over-arching agenda highlighted how important all things AR will be and also how ubiquitous it will be within our lives (not just as consumers / shoppers of course) ..
a paradigm shifter or point tipper (I hate myself typing both of those).

Something spelt out recently by Mr Futurology, Ray Kurzweil.

Have a look at the links if you haven't already investigated this area -  and let me know what your take on the opportunities for AR in the marketing Industry are (which is the lens that this blog looks through).

 

Wednesday
Feb172010

Augmented Reality meetup

I attended the 2nd AR meet-up for NW/Manchester (@augmentedmanc on twitter) last night.

There were some great examples shown of what is possible now with the basic toolkits. And it was a reminder that AR technology will be ubiquitous in the way we interact with the world in the future (at least those of us lucky enough to have access to the technology).

Layar have stated that this is the year they are making their mobile browser tech available in a massive ramp up strategy:

(from their site) : Layar will enable  ".. the possibility for producers and publishers of AR content to offer their experiences for sale. In addition, Layar reached agreement with one of the top 3 mobile handset manufacturers for a global distribution partnership, which will bring Layar capable phones to the mass market. This will enable tens of millions of people to experience Layar AR content on their mobile phones in 2010."

I think they will be back in the iphone App store soon?

That is mobile but last night we also saw desk based / at home instances and the hint of what could be done with AR in marketing with sales -promotion tie-ins.

I've already written about the monster Doritos campaign but we saw what Citroen have started to do with printed brochures :

 

example of AR in automotive brochureware with Citroen

There was also a nice example of adding AR to trading cards for kids. Created by Total Immersion, who sadly couldn't attend last night but the demos were nicely shown by Matt Trubow from Hidden Creative.

The example used was Wayne Rooney .. but I cant actually find a link to that. So here is (from  the same card company I think) an eexample using Baseball stars in the USA (turn down the sound, the music is awful):

 

For me it isn't just the technology which will decide what works well in marketing.(there are of course other applications for AR but I'm in marketing services mode on this blog).

The technology has to work with a creative campaign idea, fantastic interaction layer design, compelling reasons to interact as a consumer, compelling reasons to refer it on - to provide product up-sell, cross-sell, brand building or data generation for future activity.

Sounds familiar eh? AR will definitely revolutionise marketing opportunities and advertising but the old marketing fundamentals /  best practice will be ignored at your peril. Otherwise you just have a very faddy / gimmicky campaign on your hands that damages the brand and looks 'trendy' and me-too.

in my view that is what the latest Adidas range of AR -enabled shoes does.

It has the 'huh?' factor. not the Wow factor.

More of that in a later post I think..

 

 

Friday
Jan222010

Sweet (Chili) Augmented Reality

With AR in mind (see last post) I saw this on Mashable and I think it is a great example of AR used in promotional marketing.

When you hold up a promotional pack of Doritos (in Brazil) to the webcam, the AR code printed there then initiates a little cartoon character which is active within the Orkut community. Orkut is big in Brazil (bigger than Facebook or Mypsace I think, so that makes sense as a platform for extending the campaign).
And with lots of different AR codes on packs, I assume that the purchase volume would go up as consumers look to see which other monsters they could reveal...

The campaign started last year and I can't see (via googling) how it has gone but everyone is a sucker for cartoon monsters (just me then?) and it would be interesting to see what impact this has had on brand metrics, sales and of course recycling / retention of crisp (chips) packets!

 

 

I tried to interact with the site, but Brazillian defeated me:

The Doritos Brazil site didnt have an English option , as you can tell!